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1721. Cyno feild arrays - in Test Server Feedback [original thread]
You turn them on by onlining them and they stay active until you offline them. If you're in jump range (or Jump Portal range in a Titan) of an active Array owned by your alliance, you get an option to jump/bridge to them. Does that cover it?
- by CCP Greyscale - at 2007.05.24 10:12:00
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1722. Mission update text spam - in Player Features and Ideas Discussion [original thread]
Many of us here at CCP run missions - we're very aware of this, don't worry :)
- by CCP Greyscale - at 2007.05.24 09:56:00
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1723. Static plexes going dynamic - in Test Server Feedback [original thread]
Originally by: Hoshi Originally by: CCP Oneiromancer All exploration sites are dynamic = they are meant to despawn once they've been completed. If they haven't been completed they will despawn after 48 hours. If you find an explora...
- by CCP Greyscale - at 2007.05.22 19:01:00
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1724. LP/RP shops - in Player Features and Ideas Discussion [original thread]
This is mentioned on the "Drawingboard" page (in the "Patch Notes" section) but that's because it needs updating - something very similar to the proposed feature is being implemented as we speak and should be appearing on TQ SoonishÖ. There'll pro...
- by CCP Greyscale - at 2007.05.22 10:32:00
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1725. Static plexes going dynamic - in Test Server Feedback [original thread]
All I'm going to say is what I said in the blog - all "normal" DED-rated static complexes from 3/10 to 10/10 are being redistributed, plus maybe one or two problem COSMOS complexes. I couldn't possibly comment on any other hidden static content th...
- by CCP Greyscale - at 2007.05.18 16:35:00
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1726. fmod, the solution to EVE's crappy Sound engine - in EVE General Discussion [original thread]
Originally by: Jim McGregor I like the sound of this. WAH wah waaaaaah... -10 points for the terrible pun, try harder
- by CCP Greyscale - at 2007.04.30 17:03:00
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1727. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
I'll try and make time to read recent posts properly soon, but in the mean time a couple of tidbits of progress I've made today that you may be interested in: - 1/10 and 2/10 complexes are now staying in their static locations, so new players can...
- by CCP Greyscale - at 2007.04.30 16:44:00
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1728. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: Bopshebop My concern with this is anchored cans. Currently, if I've got an hour to play, i'll jump to my bookmarked cans, mine into them, and leave the hauling for the next day. If the belts keep moving every day, and I ha...
- by CCP Greyscale - at 2007.04.28 18:04:00
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1729. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
To answer a point that several people have made, any problems the "asteroids to exploration" change throws up for macroers will be a bonus, but we're under no illusions that this will "stop" macro miners on its own, and doing so is not a requireme...
- by CCP Greyscale - at 2007.04.28 18:02:00
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1730. Mining belts in Exploration (new change) - in EVE General Discussion [original thread]
There's a thread for discussing this here - I'm reading all the comments there and replying to the interesting ones, so if you have questions you want answering that's the place to post them
- by CCP Greyscale - at 2007.04.28 12:47:00
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1731. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: Windryder Why add another scanner? Just expand the current directional scanner. When you change the static complexes, what are you going to do with looted ship logs? The logs always seemed to have heaps of adventuring poten...
- by CCP Greyscale - at 2007.04.28 12:46:00
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1732. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Before I go any further, I just want to reiterate the following so everyone is on the same page: - This is a feature we're thinking about, not one we're working on. It's listed on the Drawing Board page right underneath COSMOS 2.0, and isn't on...
- by CCP Greyscale - at 2007.04.28 12:29:00
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1733. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: Aramendel Well, not exactly that, but... Sorry, my bad - I meant "providing numbers in your post rather than just saying 'xyz happens' is really useful for us". Listing the amount of time it takes on average to find some...
- by CCP Greyscale - at 2007.04.27 22:45:00
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1734. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: Aramendel Useful post Numbers are good :) A FRAPS of a really fast scan-down would be really useful if someone can provide it... And I take the point about the deadspace issue, I'm going to investigate this further.
- by CCP Greyscale - at 2007.04.27 21:47:00
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1735. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: Farrellus Cameron Couple of concerns I have about removing asteroid belts. Would the onboard scanner be system-wide or limited to the 14AU the directional scanner is? It may be good to make it system wide so that you don't ...
- by CCP Greyscale - at 2007.04.27 21:43:00
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1736. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: Stalert Balakos The other day I tracked down two Serpentis Provisonal Outpost[...] If you're going to continue developing exploration (and I very much hope you do), you are going to need to add many more profession sites s...
- by CCP Greyscale - at 2007.04.27 21:33:00
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1737. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: Tempest Kane I mean seriously, are you trying to KILL the small roaming gang? If we can no longer go out with a dictor an a few ceptors, use our talent to scan down the system for people in belts within 20 seconds of been in...
- by CCP Greyscale - at 2007.04.27 19:32:00
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1738. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: Dal Thrax Hum I see three issues with the whole "removing the belts thing" 1)Sorting results. If every system now has exploration content there needs to be some way to easly sort value of sites so as not to waste time and p...
- by CCP Greyscale - at 2007.04.27 18:34:00
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1739. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: Canine Fiend Very, very interesting changes proposed. My only fear is that these changes are so huge that they have the potential to be game breaking or even ruin the game if implemented improperly. The change to belts w...
- by CCP Greyscale - at 2007.04.27 18:27:00
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